SAE London to host Global Game Jam event from 31 January to 2 February 2020

16 Dec 2019

SAE UK is excited to announce that it will be hosting a Global Game Jam at its London campus in Haggerston from 31 January - 2 February. 

All current Game Art Animation, Games Programming, VFX and Animation and Audio Production students from the UK campuses are invited to participate in the 48 hour event at SAE London. External attendees under the age of 18 are welcome to attend but they MUST be accompanied by a parent or guardian at all times. 

Local studios are also invited to bring their teams and show off what they are capable of creating. 

Karsten Vermeulen, the Programme Coordinator for Games Programming and Web Development at SAE London, said: “Being part of the Global Game Jam is a great opportunity for SAE students, as well as external students and professionals, to get together and use their creative skills to make a game in 48 hours. It is indeed a short period of time, but this gives them the feeling of sticking to a deadline and working to the suggested theme as well. Students will also be able to mix and mingle with professionals and other developers and gain knowledge from them. At SAE we are a creative hub of students, so it only makes sense to put them all in one room and let the creativity flow. I very much look forward to seeing the results!”  

The Global Game Jam is the world's largest game creation event taking place around the world simultaneously, but at different physical locations. In January 2019, 860 locations in 113 countries created 9,010 games in just one weekend! SAE last hosted a Global Game Jam event in 2018 and it was a huge success. 

Many have described the event as a hackathon, focused on game development. The jam is always an intellectual challenge with people required to design, develop, create, test and make a new game in 48 hours.

The international event is operated by Global Game Jam, Inc., a non-profit corporation based in California, with a mission to foster game design and game education through innovative events. The concept was born out of the idea, that in today’s heavily connected world, gamers come together, be creative, share experiences and express themselves in a multitude of ways using video games. 

Global Game Jam is designed stimulate collaboration, creativity, and community spirit and as such, it is not a competition.

What will the event at SAE London involve? 

The 48-hour event will kick off on Friday 31 January, with check in and registration taking place between 3.00 - 4.00 pm. 

Oscar Clark will be delivering a guest talk from 3.30 - 4.30 pm on the topic of hypercasual games. Oscar will discuss the key lessons that game Jam teams can use to be better positioned to take the theme and build an exciting enjoyable concept deliverablegame. Oscar will also provide a template which can help teams rapidly develop actionable concepts for the jam itself. Oscar said: "I love talking to teams taking part in the Global Game Jam - it's an amazing way to learn how to find fun through making games - and I hope I can help people get in the right mindset to make the best games they can in the limited time." 

Oscar has been in the games industry since 1998, and has been involved with marketing, game design, development, launch and operations of numerous market leading games services and technologies. He has been involved in different capacities in notable projects from BT's Wireplay, 3UK, NVIDIA, PlayStation Home and is an Evangelist at Unity Technologies. He is also a consultant and author of Games As A Service: How Free To Play Design Can Make Better Games published by Focal Press, so will be able to provide some really great advice to jammers before they start making their games. 

This will be followed by the Global Game Jam welcome, announcements and keynote. This introductory talk includes the theme of the jam, so all participants must be present for the announcement. 

Between 7.00 - 9.00 pm, attendees will have a chance to get to know one another, form a team and choose the team leader. The teams will start working on their games from 9.00pm on Friday, with Saturday 1 February a full working day. From 2.00 pm on Saturday the attendees will be encouraged to exchange their knowledge, by walking around the site and networking with other jammers. The deadline to create a user profile is 3.00 pm on Saturday, and the teams will be playtesting each other’s games from 5.00 pm. 

On Sunday 2 February, the teams can make any final changes to their games before 3.00 pm, the deadline for handing in a completed game. The teams will present their games from 4.00 - 5.00 pm on Sunday, in short presentations of up to 10 minutes. 5.00 pm marks the official end of the event. 

What do attendees need to bring? 

Don’t forget to bring all of your own equipment - laptops, software etc. - SAE London will provide access to classrooms and free Wi-Fi.

Food can be purchased onsite, but there is also a Tesco opposite the campus building open until 11.00 pm. 

Sounds like fun - how do I take part? 

If you’d like to take part in SAE’s Global Game Jam, you’ll need to register via Eventbrite

If you have any further questions about the event, please email: london.ggj@sae.edu 

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