BA / BSc (Hons) Audio ProductionGet equipped to launch your career in the audio industry.
YOUR CAREER IN AUDIO BEGINS NOW
Master your craft on small and large format consoles and record the music genres you're interested in.
Get practical experience in live sound, electronic music, and audio post-production.
Enter the workplace with an impressive portfolio of real-world projects.
Tools & Software
Audio Engineering & Sound Production course covers:
Course StructureThe Bachelor of Audio is broken up into three distinct stages, each designed to develop different skills.
Students will develop a basic understanding of key maths and physics concepts which will support their learning throughout the course; they will also be introduced to the fundamental concepts of audio production, including the use of Digital Audio Workstations (DAWs) for recording and editing scenarios. Students will be given the opportunity to familiarise themselves with the concepts of signal routing and with the basic applications of microphones and loudspeakers, including the setup of sound reinforcement systems.
- Sound for Media (Film/TV, Games, Animation, Podcast/Radio)
- Sound Design & Editing
- Foley Recording
- Composing for Multimedia
Music & Electronic Music Industries
- Electronic Music
- Creative Mix Techniques
Sound Design & Post-Production
- Immersive Audio
- Sound for Media Briefs
- Programming Environments
Production & Event Industries
Analysing the role of sound in multimedia productions
- Live sound events
- Electronic music compositions or performances
- Audio applications
- Music mixes
You will operate large-format consoles and conduct complex recording sessions, learning more advanced microphone and multi-microphone techniques for sources such as drums. Production techniques including the advanced use of editing, effects and pitch correction will be incorporated. Mixing techniques previously taught on the course will be expanded to incorporate hybrid and analogue console and outboard equipment workflows. Mastering will be introduced, with consideration of the final delivery format.
This will be complemented by fundamental business, marketing and finance concepts as they relate to audio and music productions and freelance work. An insight into the legalities of the music industry including copyright, ownership, contracts alongside the various bodies such as PRS, PPL.
-incl. Pitch & Timing Correction
Large Format Consoles
Recording Techniques - including advanced drum miking
Mixing on a Large Format Console
Using evidence-based decision making and their mastery in creative media practice, students will develop a proposal for a Major Project. Students will be supported to identify methodologies and outcomes appropriate for either an arts or sciences Major Project. They will draft a proposal including an analysis of existing research methodologies; a clear outline and rationale for the chosen methodology; a review of current scholarship; an examination of relevant production techniques; and an appraisal of current industry developments.
Students may choose to undertake structured industry-based activities through the form of ‘live projects’ or to pursue a research project in their field of specialisation. This module will build a thorough awareness of professional practice and provide students with an opportunity to direct their professional development in a way that aligns with their future career plans.
Audio-specific part will include negotiated and live industry projects, designed in collaboration with lecturers and/or industry. These could be in fields including:
Innovation and Entrepreneurship
Innovation and Entrepreneurship
There is an expectation that the final deliverable for this programme will be of a calibre such that it demonstrates the student’s capacity to progress into professional practice or postgraduate studies.
What jobs will this course lead me into?
Game Audio Specialist
Live Sound Engineer/Operator
Yes, there is an SAE Student Store with discounts available to students who have fully enrolled.
No, this is not required. Students have access to our campus computer labs for assessment work.
You will only be required to submit a portfolio if you have not met our Level 3 entry requirements for the course, 72 UCAS points or above. One of the National Course Advising team would be happy guide you on how to produce a portfolio if needed.
Audio students get the chance to collaborate with other disciplines, there are many opportunities and requirements to collaborate with students from other degrees throughout the course.