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Music Business

BA/BSc (Hons) Music Business

Develop the industry knowledge and entrepreneurial skills required to pursue a successful career in the music industries.
Campuses
Glasgow, Liverpool, London
Fees
BA/BSc (Hons) Music Business
Domestic Fees
Select Campus
Liverpool
Entire Course Fee
£9000
London
Entire Course Fee
£9000
Glasgow
Entire Course Fee
£7500
BA/BSc (Hons) Music Business
International Fees
Select Campus
Liverpool
Entire Course Fee
£13000
London
Entire Course Fee
£13000
Glasgow
Entire Course Fee
£11500
Duration(s)
2 years full-time
BA/BSc (Hons) Music Business
Course Durations
2 years full-time
Start Date(s)
September 2022
BA/BSc (Hons) Music Business
Start Dates
Glasgow
  • September 2022

Liverpool
  • September 2022

London
  • September 2022

Entry Requirements
BA/BSc (Hons) Music Business
Domestic Entry Requirements
Domestic students must meet one of the following criteria:
Degree entry Offers will be made to applicants who are expected to meet, or exceed the entry requirements below, in addition to supplying a personal statement:
72 UCAS points
GCSE level A* - C in English 9 - 4 (or equivalent). For students studying in Scotland this is equivalent to National 5, C grade
Personal statement
Non-standard entry routes SAE Institute will accept non-standard entry applications, which do not meet the 72 UCAS points or equivalent, and/or maths/English at level 2 or equivalent as required:
Portfolio of related work - This could include recordings, films, sketch books, a blog or any suitable medium that gives you the best opportunity to show us your creative potential.
Successful pass mark achieved via the SAE UK Maths test
Academic Essay
Further Domestic Entry Information
For more information, please look at our Domestic Entry page
Domestic Entry Requirements
BA/BSc (Hons) Music Business
International Entry Requirements
Non-UK Applicants
English language requirements Students whose first language is not English will need a qualification that demonstrates competence in English, equivalent to UK GCSE (Level 2) grade 4 (c) or above. Equivalent qualifications can be accepted, where these qualifications have been verified by ENIC and are adopted widely within the UK Higher Education sector, including:
Academic IELTS (minimum 5.5 in all components and an overall score of 6.0)
Pearson Test of English (minimum 51 in all subscores)
Cambridge English: Proficiency (CPE) (minimum grade C)
Cambridge English: Advanced (CAE) (minimum grade B)
TOEFL (IBT) 72 overall with the following component scores: Listening – 17 Writing – 17 Speaking – 20 Reading – 18
Further International Entry Information
For more information, please look at our International Entry page
International Entry Requirements

YOUR CAREER IN MUSIC BEGINS NOW

Learn in world class studio environments Neve, SSL, Audient consoles and Pro Tools, Logic Pro
Practical, immersive training Practical skills are vital. Our learning approach is a blend of vocational and academic from day one.
Creative collaboration Work on projects with songwriters, designers, game developers, filmmakers and animators.
Expand your career Graduate with a portfolio, work experience, employability and entrepreneurial skills and a network of fellow creatives.

Tools & Software

Music Business course covers:

The Recording Industry Publishing Synchronisation Live Music Industry Distribution Artist Management Business Skills Entrepreneurship History of the Music Industries Industry Engagement Press & PR Marketing Social Media Management Digital Marketing

Course Structure

BA/BSc (Hons) Music Business is broken up into three distinct stages, each designed to develop different skills.
Trimester 1
Develop the essential technical music business skills and the knowledge required to collaborate with other creative media students and professionals.
‘Industry Overview’ is the foundational module for Music Business students, giving them an introduction to the various cultural and economic aspects and sub-sections of the industry, including revenue systems. Students will also develop their written communication in an academic style, and start to learn pitching and presentation skills.
‘Legislation and Contracts’ focuses students on the legal aspects underpinning the music industries. Music publishing, distribution and licensing are all addressed, while students will be expected to engage practically by applying their knowledge of copyright and contracts. The module will develop students’ ability to identify and determine consequences of contracts, within the context of music synchronization and publishing. Furthermore, it will enable them to pitch their ideas convincingly and to substantiate their statements through research. All of the legal and contractual content is tied back to financial concepts, revenue and cash flows.

The module will develop students’ ability to identify and determine consequences of contracts, within the context of music synchronization and publishing. Furthermore, it will enable students to pitch their ideas convincingly and to substantiate their statements through research.
Trimester 2
Broaden your scope to work on complex multidisciplinary projects in accordance with industry-standard practices.
‘Business Basics and Marketing’ gives students a broad grounding in the essential tools needed for conducting business and marketing activities. It covers the establishment and financing of businesses, how to sustain a business, marketing practices specific to the creative industries, and effective communication of relevant concepts and ideas.
‘Profiling and Content Management’ is the culmination of Level 4, in which Music Business students will learn to identify and develop brand values and concepts for artists. They will learn to create media content for the purposes of promotion, and how to organize and execute a music production.

The module will further introduce the students to a range of media skills including audio, graphics, photography and design. Students will learn to scout a promising artist, create a concept for artist development and branding and to design promotion material.
The module will introduce the students to a range of media skills including audio, graphics, photography and design. Students will also learn to scout a promising artist, create a concept for artist development and branding and to design promotion material.
Trimester 3
Increasingly independent practical working, building on the foundational aspects of the previous two terms. Students will work with current musical artists to redevelop their branding identity.
This term will also allow students to undergo a large scale project of their choosing. This project is to be agreed between the student and module leader and can be undertaken in collaboration with the other disciplines at SAE or as a solo adventure. This project can involve building on skills already developed or entering into a new aspect of the music industries. The project will be under the supervision of our many music industries’ professionals.
Branding · Marketing · Digital Marketing · Colour Theory · Photography · Social Media Management · Artist Management · Comparative Research · Analysis · Critical Thought · Tie Management · Project Management · Design ·
Software includes Photoshop, InDesign, DSLR Camera Operation, Website Design, Social Media Management, Digital Marketing.
An artist’s brand book, including original photographs, social media design, website construction.

Creative Project: A high level music industries project in line with contemporary industries’ standards.

Trimester 4
The focus of this term is Live Music and Events Management. This is complemented by advanced business, marketing and finance.
The focus of this term is Live Music and Events Management. This is complemented by advanced business, marketing and finance. Students will be tasked with planning, organising, promoting and executing a live event. This will require sourcing a venue, booking artists, analysing and creating branding for the event, promoting it and ultimately hosting the event for the public. Students will have the opportunity to work with audio, film and game art students to help record, film and promote the event.
Live Music Event Management · Branding · Marketing · Digital Marketing · Social Media Management · Social Media Paid Promotion · Facebook & Instagram Analytics · Project Management.
Social media marketing · Facebook Instagram Paid Advertising · Digital Marketing
A live musical event of their choosing to be open to the public. This event will be to high live events industry standards.
Trimester 5
The aim of these modules is to enable students to identify their area of professional interest and develop a deep and sound knowledge in this field.
That’s up to the student. Either work experience/industry engagement or another solo or group creative project.

Students will have the opportunity to focus their education towards their professional interest, which can be supported through the development of their own practical research projects or through the completion of work-based learning through live briefs and placements.

Students will begin to develop their final project proposal, with the support of a project supervisor, and will be developing research and academic writing skills that will support them through their final project. Furthermore, students will begin to position their own professional development within the broader creative industries, considering contemporary cultural debates on the music industries and the broader creative industries.
TBC
tbc
Either:
A) A music industries based project completed to the highest industry standard
or
B) A portfolio of work compiled after several months undergoing work experience in an aspect of the music industries of their choosing.
Trimester 6
This final module enables students pursuing the Music Business award to demonstrate their skills in a large scale, advanced level project.
The Major Project is the culmination of the undergraduate programme; it gives the student the opportunity to demonstrate their skills in a large scale, advanced level project. There are two options for the Major Project, detailed in (11b) below.

There is an expectation that the final deliverable for this programme will be of a calibre such that it demonstrates the student’s capacity to progress into professional practice or postgraduate studies.
UCAS Course Codes
BA (Hons) Music Business 4L26
University of Hertfordshire
Level 6 This program was developed and is delivered and assessed by SAE Institute, awarded by and quality assured by University of Hertfordshire.

What jobs will this course lead me into?

  • Production Assistant
  • Broadcast Technician
  • Audio Equipment Technician
  • Sound Engineer
  • Acoustic Consultant
  • Mastering Engineer
  • Live Sound Engineer

Student Spotlight

DENI AND DJ
MUSIC BUSINESS STUDENTS TELL US ABOUT THEIR DOCUMENTARY ‘LOVE OF MUSIC’
Read more
TANIA LAPUZ
MUSIC BUSINESS STUDENT TELLS US ABOUT HER WORK WITH SHE MUSIC GLOBAL
Read more

Course FAQs

Yes, our new course is designed to cover all aspects of the music industries, with input from industry professionals as well as our own practising industry experts.

We will supply you with all of the necessary tools to have a successful career in the creative industries.

Our Music Business students need to collaborate with other disciplines more than any other student. There are many opportunities and requirements to collaborate with students from other degrees throughout the course.

We believe in learning through doing, which is why our course is made up of many practical modules that are completed to industry standards. This is supported with a solid academic base to help you learn the theory behind the work and reflect upon it.

Read more

YOUR DREAM CAREER BEGINS NOW

With our industry connections, specialised teachers and personalised education in world-class facilities, you can unleash your creative future with confidence.
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