Nathan Flannery
Games Programming Lecturer
Bio
Nathan James Flannery has 10+ years experience as a lecturer and teacher of games programming, games development, games design, interactive media, media & communications, film studies, and computer science.
Specialist areas of lecturing include indie game development, games design, games theory, film theory and advanced film criticism.
He has also been involved in indie game development and project management of apps and games, such augmented reality experiences for Android and iOS, and procedurally generated action games for Windows PC made in Unreal Engine 5.
Nathan is also an Instagram influencer and podcaster, working with games industry organisations, professionals, and personalities.
You can check out Nathan’s portfolio through his Linkedin here.
Click here to read Nathan’s full interview.
STUDY Game Development at SAE
SAE offers two and three year degree courses in growth creative media industries including Game Design, Game Art and Animation and Games Programming – all aimed at helping the next generation of creative professionals get ahead.
From our expert tutors to our cutting-edge computer labs, SAE’s degree will enable you to master a range of both technical and practical industry-relevant skills.
Get in touch to find out more.