3D Modelling a Pokéball Workshop

EVENT INFO
Ever wondered how game artists bring iconic game objects to life? Whether you're curious about 3D modelling or serious about a career in Game Art & Animation, this hands-on workshop is the perfect place to start.
Join us for an interactive Game Art & Animation workshop where you'll:Learn how to create both a low poly and high poly Pokéball, following professional game industry topology standards.
Model using Autodesk Maya and develop skills in clean geometry, edge flow, and mesh optimisation.Unwrap your model and grasp the fundamentals of UV mapping using Photoshop.
Use Substance Painter to texture your Pokéball with a custom, stylised finish.This workshop is hosted in our high-spec studios, equipped with state-of-the-art PCs and drawing graphic tablets, giving you access to the same tools used in the industry. Perfect for aspiring 3D artists, animators, and anyone passionate about digital creativity.
What's in store?
