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James Leach

Game Art & Animation Lecturer
Liverpool

Bio

Spending three years with Chester University, James was able to hone his skills and really find his niche in Hard Surface Modelling. Working with software such as Maya, 3DS Max, Substance Painter, ZBrush, Blender, Unreal Engine 4/5. James describes himself as versatile in a multitude of industry standard software, making him well suited to take on any new workflow but also practice sessions and implore the importance to students how valuable these tools are.

With experience as an LSA (Learning Support Assistant) at Wirral Met College, he has the classroom-based experience to offer support, guidance and academic feedback to students in a professional yet courteous manner.

James’ key rule with students is “patience is a virtue and you must allow the student to fail so they can learn, failure is often the greatest teacher. My job is to ensure the students have the necessary resources at their disposal so they can take advantage of those mistakes to their utmost potential”.

His career highlights include being a 3D Artist at Starlight Games, as well as shipped House of Golf 2.

 

STUDY Game Development at SAE

SAE offers two and three year degree courses in growth creative media industries including Game DesignGame Art and Animation and Games Programming – all aimed at helping the next generation of creative professionals get ahead.

From our expert tutors to our cutting-edge computer labs, SAE’s degree will enable you to master a range of both technical and practical industry-relevant skills.

Explore our animation courses in Leeds, London, Liverpool, Leamington Spa and Glasgow.

Get in touch to find out more.

Qualifications

James Leach has completed the following qualifications:
BA (Hons) Game Art University of Chester
Games, Animation and VFX St Helen's College
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