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Dylan Saks

Senior Lecturer Games
Dylan Saks | SAE Institute

Bio

Designing Immersive Worlds

Dylan Saks is a Senior Lecturer in Game Art and Animation at SAE London. With experience across automotive design, advertising and cutting-edge VR/AR, he brings a wide perspective on how digital art is shaping the future of interactive media.

Industry Projects

Dylan’s portfolio includes work for Polaris Industries, creating visuals for automotive projects, and with Visual Feeder, where he produced a 3D experience for Adidas. He has also collaborated with multiple Fortune 500 companies to deliver innovative VR and AR experiences.

Creative Problem-Solving

He thrives on collaboration and enjoys the challenge of solving creative problems across different industries. From vehicles to retail, Dylan’s work shows how game art skills can power a range of real-world applications.

Guiding Vision

As an educator, Dylan is committed to helping students develop their own unique creative voice. He believes in combining technical skill with personal expression, giving students the tools and confidence to bring their visions to life.

Player Profile

Favourite tools?
Zbrush and Unreal Engine.

Biggest inspiration?
Artists who push technology in new and unexpected ways.

Fun fact?
I enjoy exploring VR worlds not just as a creator but as a player too.

SAE's guide to Game Engine Development

From Player to Creator

At SAE London, Dylan Saks prepares students to transform their passion for games into professional careers. Through industry-focused teaching, collaboration and hands-on practice, he helps graduates stand out in a fast-moving creative industry.
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