BA/BSc (Hons) Audio ProductionGet equipped to launch your career in the audio industry.
Students studying higher education courses may be eligible for various forms of funding, including student loans and grants. There may be some differences depending on the region you come from.
YOUR CAREER IN AUDIO BEGINS NOW
Master your craft on small and large format consoles and record the music genres you're interested in.
Get practical experience in live sound, electronic music, and audio post-production.
Enter the workplace with an impressive portfolio of real-world projects.
Tools & Software
Audio Production course covers:
Course StructureThe Bachelor of Audio is broken up into three distinct stages, each designed to develop different skills.
You will also be introduced to the fundamental concepts of audio production, including the use of Digital Audio Workstations (DAWs) for recording and editing scenarios. Woven into this you will develop a core understanding of key maths and physics concepts which will support your learning throughout the course. You will be given the opportunity to familiarise yourself with the concepts of signal routing and with the basic applications of microphones and loudspeakers, including the setup of sound reinforcement systems.
- Sound Theory
- Equalisation (EQ), Effects, and Dynamic Range Processors
- Basic Audio Signal Routing and Wiring
- Microphones and Loudspeakers
- Introduction to DAW and Sequencing Environments
- Digital Audio Workstations
- Synthesis and Sampling
- Basic Sound Design
- Effects Processing
- Dynamics Processing
- Intro to Music Theory
- Presentation Techniques
- Intellectual Property & copyright
- Signal Flow Principles
- Signal Flow Diagrams
- Signal Flow Applications
- Recording Procedures and Techniques
- Mixing Procedures and Techniques
- Digital Audio Workstations
- Audio Editing
- Principles of Signal Processing Equalisation, Dynamics, and Effects
- Time and Pitch Correction
- Console Types and Differences
- Components of Consoles
- Workflows: Analogue, Digital, Hybrid
- Integrating Hardware & DAWs
- Care and Maintenance
- Production Planning
- The Recording Process
- The Mixing Process
- Audio Editing Techniques
Topics you may draw upon in Creative Studio 1 include:
- Electronic Music Production
- Live Sound
- Synchronisation Tools
- DAW Advanced
- Game Engines
- Film Sound Tools
- Commercials and Sound Branding
- Location Recording
- Film Sound applications
- Game Sound Techniques
- Broadcast / TV / Media preparation
Production techniques including the advanced use of editing, effects and pitch correction will be incorporated. Mixing techniques previously taught on the course will be expanded to incorporate hybrid and analogue console and outboard equipment workflows. Mastering will be introduced, with consideration of the final delivery format.
Where feasible, you can collaborate with students from other disciplines to create additional artefacts with your artist. For example, music videos, websites, graphic design and artwork.
This will be complemented by fundamental business, marketing and finance concepts as you relate to audio and music productions and freelance work. An insight into health and safety, the legalities of the music industry including copyright, ownership, contracts alongside the various bodies such as PRS, PPL.
Topics you may draw upon in Creative Studio 2 include:
- Advanced Music Production Tools & Techniques
- Large Format Consoles
- Advanced Recording Techniques
- Location Music Recording
- Live Sound
- Mixing on a Large Format Console
- Hybrid Workflows
- Business, legal issues, marketing and finance
You may choose to undertake structured industry-based activities through the form of ‘live projects’ or to pursue a research project in your field of specialisation. This module will build a thorough awareness of professional practice and provide you with an opportunity to direct your professional development in a way that aligns with your future career plans.
Audio-specific specialisms will include negotiated and live industry projects, designed in collaboration with lecturers and industry. These could be in fields including Programming Environments, Electroacoustic Music, Electronic Composition, Game Audio, Film Sound
and Immersive Audio.
Using evidence-based decision making and your mastery in creative media practice, you will also work to develop a proposal for your final Major Project, where you will be supported to identify methodologies and outcomes appropriate for a Major Project either within the realm of the Arts or the Sciences.
Previously, students have used the Major Project as a springboard into industry, creating award winning projects, establishing their own businesses or making connections with industry professionals that have led to employment.
What jobs will this course lead me into?
Game Audio Specialist
Live Sound Engineer/Operator
Yes, there is an SAE Student Store with discounts available to students who have fully enrolled.
No, this is not required. Students have access to our campus computer labs for assessment work.
Audio students get the chance to collaborate with other disciplines, there are many opportunities and requirements to collaborate with students from other degrees throughout the course.