Game Art & 3D Animation (EN)

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Game Art & 3D Animation

Do you have a creative streak, a vivid imagination and do you love creating digital worlds? Then Game Art & 3D Animation is right for you!

A professional qualification in the field of Game Art & 3D Animation opens the door to a career in the areas of 3D modeling, 3D animation, concept art, level design or character creation, to name just a few.

Course content (excerpts from the curriculum)

2D

design basics, digital-image editing, still life, thumbnailing & industrial design

3D

camera & lighting, storyboarding, image composition, montage theory

Digital Sculpting & Texturing

concept preparation, high-level, real-time rendering

Animation & Rendering

shader, materials, rigging, lighting, storyboard

Project & Workflow

real-time visualization, real time

Teamwork

collaborative work processes in project work

Marketing

financing, publication and marketing to target groups

Research & Development

research and analysis, project management and planning

 

Job profiles in the games industry

Design & 3D

Level Designer, Modeler, Animator, Character Designer

Graphic

2D Artist, Concept Artist, Matte Painter, CGI Specialist

Direction

Producer, Project Manager, Studio Head, Creative Director

Learn and study

Course starts: March and September

Diploma: Professional training / Professional development

Bachelor: Full-time degree / Part-time degree

Master: Specialization / Professional qualification

Admission requirements

Application forms can be requested here: +41 44 200 12 12 or bildungsberatung.zuerich@sae.edu

In the first year of study, the student must reach the age of 18.

In case of an application without "Matura", an interview is mandatory.

 

Your career advisor at campus Zurich


 

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Our education advisors from the media industry are available to answer questions and discuss your individual career path.