Animation

You enjoy the spectacular, you are artistically gifted and your hearts beats digitally? Than your talent lies in the Visual FX & 3D Animation department!

SELECT A COURSE

BA/BSc (Hons) Visual Effects Animation

Overview

OVERVIEW

As a graduate of our professional educational paths in the department of Visual FX & 3D Animation you are expected a career in compositing, 3D Animation, rendering or concept art.

Combining the technical with the artistic you will graduate with a strong portfolio and the confidence to forge your own path to your dream job in the games industry.

The study programme consists of two courses, the SAE Visual FX & 3D Animation Diploma and the Bachelor level course that provides you with additional skill sets and understanding of the creative industries, project management, intellectual property and specialised game development technique, leading to an internationally recognised BA/BSc (Hons) Visual FX & 3D Animation* degree, validated by Middlesex University, London.

Full Time

The course is delivered full time where the standard duration is 96 weeks (24 months). This compact, fast-track study allows you to graduate quicker, and start your career earlier.



By studying this mode the the Diploma modules are taught in parallel with the Bachelor-level lectures.

If you do not meet the entry requirements for full time studies, you can start with the Digital Film Making and VFX Diploma.± Following successful completion of the SAE Diploma, students may be eligible to enrol in a Progression Bachelor Year Program.

Part Time

In case of part time studies, there are 2 options available. Option one comprises a standard period of 120 weeks (30 months). Option 2 covers 168 weeks (42 months).


The main difference between the two options is in the weekly workload, giving you the choice to enrol on a course that suits your personal circumstance, whether you are working full time, or looking to take an easier pace of study. 


FROM 24, 30 AND 42 MONTHS, FT AND PT


AVAILABLE IN:

BERLIN  

COURSE START SPRING: MARCH 2018

COURSE START AUTUMN: SEPTEMBER 2018


Modules

Indicative summary of topics

  • Principles of Design
  • Thumbnailing
  • Perspective Drawing
  • Still Life Drawing
  • Technical Drawing
  • Industrial Design
  • Graphic File Formats
  • Digital Imaging (Photoshop)
  • Digital Imaging (Illustrator)
  • Digital Imaging (InDesign)
  • Professional Photo Imaging

Assessments

  • Online Documentation
  • Pitch Presentation
  • Practical Group Project
  • Practical Project

Indicative summary of topics

  • Principles of 3D
  • Modelling Techniques
  • UV Mapping
  • Classic Texturing
  • Modular Workflow
  • Topology and Optimization
  • Highpoly Modeling
  • Render to Texture
  • Export Pipeline

Assessments

  • Pitch Präsentation
  • Practical Project 1
  • Practical Project 2
  • Technical Design Documentation

Indicative summary of topics

  • History of Animation
  • Storyboarding
  • 2D Animation
  • 3D Animation & Rigging
  • Principles of Lighting
  • Camera
  • Material Theorie & Shader
  • Rendering

Assessments

  • Pitch Presentation
  • Practical Project
  • Reflective Documentation

Indicative summary of topics

  • VFX Production Pipeline
  • Compositing fundamentals
  • Photography
  • Live Shot Visual Properties
  • Aesthetics in Cinema
  • Colour Grading
  • Lighting setups for live action
  • Shading

Assessments

  • 2D/3D Compositing Sequence
  • VFX-Shot Analysis

This is an elective module. You are given the opportunity to choose an elective module in your degree course. Please check electives lists on each of our campuses as local availability may vary.

Indicative summary of topics

  • Dynamic Simulations overview
  • Rigid/Soft body Dynamics and Forces
  • Particle Dynamics
  • Cloth Simulations
  • Hair Systems
  • Fluid Dynamics
  • Simulation Data Exporting and Exchanging

This is an elective module. You are given the opportunity to choose an elective module in your degree course. Please check electives lists on each of our campuses as local availability may vary.

Indicative summary of topics

  • Advanced layer based compositing
  • Motion graphics
  • Planning and supervising VFX projects
  • Matchmoving
  • Node based compositing
  • Scripting applications (Expressions / Extended Script)
Entry Requirements

Entry Requirements

  • University entrance qualifaction (Abitur or similar)
  • Alternatively: minimum age of 18 years plus intermediate educational qualification and aptitude test
  • Own notebook computer for office work, theory tests and own notes from lectures
  • Language skills: students whose first language is not English will need a qualification that demonstrates competence in English; at least Level B2
Fees & Funding

Payment Plans Full Time

  • Upfront: 4 payments, each at the beginnig of next semester
  • Standard: 24 payments, each at the beginning of month

Payment Plans Part Time

  • Upfront: 5/7 payments, each at the beginnig of next semester
  • Standard: 30/42 payments, each at the beginning of month

Financing Options

There are several options that may be available to you to help you finance your studies, such as;

  • STANDARD and UPFRONT payment plans
  • Student loans
  • Educational funds

Request a brochure for further information

Or

Ask A Question to get help from one of our Career Advisors.

Careers

Career Options:

  • 3D/2D Animator
  • CG Generalist
  • Rigger
  • Look Dev Artist
  • Rendering Artist
  • Lighting TD
  • Roto/Paint Artist
  • VFX Coordinator
  • Match Mover
* Following successful completion of the SAE Diploma, students may be eligible to enrol in a programme validated by Middlesex University and study towards an Honours degree. Applicants who meet certain entry requirements may apply on the full time mode of study. ± Not applicable for Non-EU residents SAE Institute reserves the right to make revisions and changes to the information presented, in line with continuous improvement actions and stakeholder feedback.