Games

Love games? Why not make them your life? One of the largest global sectors of the creative industries is in constant need of new imagination and tech savvy graduates.

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Game Art & 3D Animation Diploma

Overview

OVERVIEW

Whether you are starting or looking to further develop your career in the games industry, the Game Art & 3D Animation Diploma qualifies you for work in games development, character design, at Visual FX Studios, in product design, simulation, or 3D animation

Combining theoretical understanding with a strong hands-on training ethos, (75% of course assessment is practical), through our industry standard production facilities, you are able to explore and expand your technical and creative skill sets.

The course runs for 18 months and classes can take place in the daytime, evening or on weekend, providing you with flexibility whether you are working full-time, part time or just passing through.

18 MONTHS


AVAILABLE IN:

BERLIN  

COURSE STARTS:

MARCH 2021 & SEPTEMBER 2021


Modules

2D Fundamentals

  • Principles of 2D Design
  • Color theory
  • Composition
  • Image building
  • Classic drawing techniques
  • Paper Prototyping
  • Digital Painting
  • Animation with 2D graphics and creation of effects

3D Fundamentals

  • Principles of 3D
  • CGI history
  • Game Analysis
  • Modeling
  • Geometry
  • Vertex, edge, polygon, spline
  • Texturing
  • Low poly asset creation
  • Game engine export functions

Rendering and Animation Fundamentals

  • Highpoly Modeling
  • Subdivision Modeling
  • Complex objects
  • Advanced Texturing
  • Rendering Basics

Digital Sculpting and Realtime Rendering

  • Digital Sculpting
  • Development of digital characters
  • Concept sketch
  • Topology
  • Anatomy
  • Rigging
  • Skeletal structures
  • Forward and Inverse Kinematics
  • Character Animation
  • Motion Capturing

Environment Asset Development

  • Mobile Asset Creation
  • Modular Game Assets
  • Performance optimization
  • Batching
  • Export game engine for mobile (smart phones, tablets, web)
Entry Requirements

Entry Requirements

  • University entrance qualifaction (Abitur or similar)
  • Alternatively: minimum age of 17 years plus intermediate educational qualification and aptitude test
  • Own notebook computer for office work, theory tests and own notes from lectures
  • Language skills: students whose first language is not English will need a qualification that demonstrates competence in English; at least Level B2
Fees & Funding

Payment Plans

  • Upfront: 3 payments, each at the beginnig of next semester
  • Standard: 18 payments, each at the beginning of month

Financing Options

There are several options that may be available to you to help you finance your studies, such as;

  • STANDARD and UPFRONT payment plans
  • Student loans
  • Educational funds

Request a brochure for further information

Or

Ask A Question to get help from one of our Career Advisors.

Careers

Career Options:

  • 3D Modeller
  • 3D Animator
  • 3D Generalist
  • Compositor
  • Texture Artist
  • Lighting Artist
  • Rotoscope Artist
  • Environment Artist
  • Match Mover
  • Character Designer
  • Visual Effects Artist
  • Character Rigging
  • Technical Animator
  • Motion Capture Artist

Industry Sectors:

  • Game Design
  • Film Production
  • Interactive Media
  • Advertising
  • Architecture Visualistation
  • Corporate Media
SAE Institute reserves the right to make revisions and changes to the information presented, in line with continuous improvement actions and stakeholder feedback.