Do you love the spectacular? Are you artistic? Do you appreciate digital? Then your talents may lie in the fields of visual FX and 3D animation!


BA/BSc (Hons) Visual Effects Animation



If you are a passionate fan of visual effects and moving images, and you want to have a career in the film industry, the gaming field or in adverstising, then this basic and advanced BA/BSc (Hons) Visual Effects Animation* provides a basis for launching a career in this part of the creative economy. As part of the studies programme, you will work on various projects to learn the necessary knowledge and skiolls, which are important for the VF field.

The studies program is divided into two parts. The first is aimed at earning a certified SAE diploma in Visual FX and 3D Animation. The second part is a BA/BSc (Hons) Visual Effects Animation* specialising in the various processes of the creative economy, project management, copyright law, and special techniques in film and animation. This programme is quality assured by Middlesex University and you will receive a Middlesex award on successful completion.

The expecfted duration of study for a BA/BSc (Hons) Visual Effects Animation* degree is 42 months.

Academic Levels at the SAE Institute.






In Partnership with Middlesex University

* This programme was developed and is delivered and assessed by SAE Institute, awarded by and quality assured by Middlesex University.


Topic Overview

  • VFX production processes
  • Basics of compositing
  • Properties of real turned material
  • Film aesthetics
  • Color correction
  • Light setting for real shoots
  • Shading

Topic Overview

  • Modelling Techniques
  • UV Mapping
  • Classic Texturing
  • Module Work Methods
  • Topologies and Optimalisation
  • High-Poly Modelling
  • Texture Rendering
  • Export Pipeline

Topic Overview

  • Portfolio Development/Master CV
  • Overview of the Multi-Media Industry
  • Job Application Portfolio
  • Creative Economy
  • Media Analysis
  • Presenation Techniques
  • Time Management
  • Project Management
  • Academic Methodologies
  • Basic Text Production
  • Applied Learning
  • Professional Articles (also Diploma)

Topic Overview

  • History of Animation
  • Storyboarding
  • 2D Animation
  • 3D Animation and Rigging
  • Lighting Basics
  • Camera Basics
  • Material Theory and Shading
  • Rendering

Topic Overview

  • Photography

Topic Overview

  • Business and Management Basics
  • Product and Service Development
  • Market Analysis with Target Groups
  • Marketing (Brand Building, Pricing Policies, Distribution Policies, Communication Policies)
  • Business basics (corporate forms, entrepreneurship, accounting, cost and performance accounting taxes)
  • pitch creation
  • contract law
  • licensing
  • Professional Business Practice

Topic Overview

  • Event-Based Compositing
  • Motion Graphics
  • Planning and Supervision of FX Projects
  • Matchmoving
  • Node-Based Compositing
  • Expressions/Extended Script

Topic Overview

  • Overview of Dynamic Simulation
  • Interaction with Hard and Soft Bodies
  • Particle Simulation
  • Simulation of Clothing
  • Simulation of Hair/Fur
  • Simulation of Liquids
  • Scripting for dynamic Simulations,

Topic Overview

  • Analysiss
  • Cultural Theories
  • Trends
  • Creativity Techniques
  • Several Major Project Proposal Review Dates
  • Literature
  • Presentations of ideas and Major Project Proposal

Topic Overview

  • Implementation of a team project
  • Project planning and project management
  • Resource Planning
  • Time and Team Management
  • Presentation, constructive criticism and reporting
  • Self-assessment and self-evaluation

Topic Overview

  • Targeted development of an industry-relevant media project or research work
  • Research of the current state of knowledge
  • Development of a useful methodology
  • Execution of the media production or the research project
  • Evaluation and interpretation of the results
  • Presentation of the thesis
Entry Requirements
  • Admission requirements for our BA/BSc (Hons) Visual Effects Animation* is first and foremost the successful completion of the Diploma. This requires a minimum age of 18 years.
  • The admission must be completed by a positive completion of the 9th grade.
  • It is necessary to bring your own laptop.
Fees & Funding
  • Prepayment: 2 payments at the beginning of each course (beginning diploma, beginning of Bachelor)
  • Standard: 42 payments on the 1st of the month


  • 3D / 2D animator
  • CG generalist
  • Rigger
  • Look Dev Artist
  • Rendering Artist
  • Lighting TD
  • Roto / Paint Artist
  • VFX coordinator
  • MatchMover