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BSc (Hons) Games Programming



From the basic to the advanced courses which focus on the details of game programming, graduates will have outstanding skills to join one of the biggest fields in creative media. Our focus on hands-on training will allow you, during the course of your studies, to work on a variety of projects and to learn the tools and techniques for game development and programming. You will be guided by instructors who will support your enthusiasm for experimentation and creative output, and who will help instill the competency you will need for a career in this field.

The studies programme has two coiurse profiles., The first results in the internationally-recognised SAE Games Programming Diploma. The second incorporates the above in a BSc (Hons) Games Programming* which also offers additional subjects in the creative economy such as project management, copyright law, and special technbiques in the games field. This programme is quality assured by Middlesex University and you will receive a Middlesex award on successful completion.






In Partnership with Middlesex University

* This programme was developed and is delivered and assessed by SAE Institute, awarded by and quality assured by Middlesex University.


3D Game

  • Programming with C#
  • Game Mechanics
  • Game Engine Basics

2D Game

  • 2D Programming with C++
  • Level Design
  • Paper Prototyping

Player vs Environment Game

  • KI
  • Game-related Marth and Physics
  • Procedural Content Creation

Multiplayer Game with Focus on Character Creation

  • Network Programming
  • Character Animation Handling
  • Tool Development

Web and Mobile Game

  • 3D Web Development
  • Mobile Development
  • HTML5
  • CSS
  • Canvas

Final Project

Production of a video game from one of the above categories or of one's own design. The game will be developed as a team project but your individual input will be evaluated seprately on its own merits. A mobile version of same can be used as a final product.

Creative Media Practice

  • Overview of the Media and Game Industry,
  • History of Computer Games,
  • Algorhithms and Data Structures,
  • Design Patterns,
  • Code Handling,
  • Story Telling,
  • Quality Assurance Methods,
  • Time Management,
  • Scientific Works,
  • Marketing,
  • Presentation Techniques,
  • Legal Aspects,
  • Job Portfolio

Advanced Game Programming Practice

  • Advanced Game Engines
  • Database Engineering
  • World Simulation
  • Artificial Intelligence II
  • Business Management Basics
  • Project and Team Management
  • Specialty Lectures

Scientific Development of an Industry-Relevant Project

Entry Requirements
  • Admission requirements for our BSc (Hons) Games Programming* is first and foremost the successful completion of the Diploma. This requires a minimum age of 18 years.
  • The admission must be completed by a positive completion of the 9th grade.
  • It is necessary to bring your own laptop.
Fees & Funding
  • Prepayment: 2 payments at the beginning of each course (beginning diploma, beginning of Bachelor)
  • Standard: 42 payments on the 1st of the month


  • Game Engine Programmer
  • Graphics Programmer
  • AI (Artificial Intelligence) Programmer
  • Physics Programmer
  • Audio Programmer
  • Lead Programmer
  • User Experience Programmer
  • Games Designer
  • Mobile Game Developer
  • Games Developer