Meet the Pros: Jose Maria Gomez de Lara

Friday, August 12 2022 | 6:00pm - 8:30pm
Friday, August 12 2022 6:00pm - 8:30pm

Jose Maria discusses how important design is for the creation of video games

About this event

Meet the Pros: José María Gómez de Lara – design in games

Taking care of the design of a videogame, either for a large triple-A project or for a small indie production means creating step by step a parallel world, coherent and believable even in its less realistic aspects.

In this masterclass, José will discuss the difficulties and stimuli in maintaining this level of cohesion between all the elements involved in what often is a long period of work, research, and design for video games. He will also talk about how limits and boundaries can be of great help in the process of building an entirely new visual world.



With more than 2 decades of experience in the game industry, healing from Amsterdam, but with southern origins, José is an engineer/game developer with an interesting journey.

From humble beginnings working as a web app engineer in Spain, José managed to redirect his career into the game industry in the early 2000s, joining Microsoft Game Studios in Ireland. He worked on a new console launch: Xbox360, several top production titles: MassEffect, Gears of War, Guitar Hero, Halo 3, mentioning just a few, and a project flop in the form of media entertainment device (Zune), fulfilling the roles of QA, product owner or Software Test Lead.

After some years,, José decided to move to The Netherlands: TomTom, Telegraaf Media, and Subatomic were some of the companies he worked for, before joining Guerrilla Games. 

At Guerrilla, José worked on the release of Killzone 3 and Killzone Shadow Fall, helping out to shape the power of PS4, and worked on Horizon Zero Dawn, heading for PS5. 

After some years on the corporate side, José, together with a long-time friend, founded an indie studio in Amsterdam: Radical Graphics Studios.

Ever since, through Radical Graphics, José has been involved in the production of mobile games, gamification applications, Virtual Reality games, and lately blockchain games.

Currently, he’s a game architect/developer working on-site for one of the fastest media entertainment companies in Europe, Azerion.


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The event is an initiative of SAE Institute Amsterdam.

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