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	Poseidon's Trident
						Student(s) Involved
						
						
				
				 
									
															Oskar Langley
													
					
						Year Produced
						2022
					
				
									
						Overview
						
					
				
			This is an Unreal Cinematic. Oskar developed the concept, modelled all the assets and textured them himself. Oskar was looking to do a simple scene, focused around a large, godlike weapon with similiar textures used on the remainder of the scene. Oskar modelled all the assets used in 3DS Max from scratch, textured them in Adobe Substance Sampler & Painter with assets he developed to then export them into the Unreal Engine 4. Within Unreal, Oskar had to arrange the scene, the lighting and animatics.