Animation

Daki 2D to 3D Character

Student(s) Involved
Gabrielli Veronesi
Year Produced 2022
Overview

In this project I converted a 2D anime character into a 3D model to be usable for animation. In this project, I completed all the presented work. In Maya blocking out the character, taking to Zbrush for sculpting. Retopoligising in Maya and then final texture work in Substance Painter. Rendered out in Maya using Arnold render engine.