From 2D and 3D animations, to Visual Effects and Game Art, nurture your creativity into life and transform your ideas into reality.


Game Art Animation Diploma


As the games and moving image industries continue to grow, so too does the demand for highly skilled creative animators. From simple animations to complex 3D modelling and VFX, interactive animation is seen in TV shows, advertising, movies, web content and games. Your creative output plus technical skills are key to your success.

Using a proven hands-on ethos, the course will provide you with the fundamental knowledge and skills to get you started in a career in games, animation and visual effects. Using industry standard technologies and with strong tutor support, you will qualify with the portfolio and confidence to hit the ground running and maybe even take the next step and further your studies to Bachelor and Masters level.

The course also forms the 1st stage of a degree programme. On successful completion of the diploma you may continue onto a further year of study to attain a degree level qualification validated by Middlesex University in London.

The full-time version of the course consists of 4 lessons per week, typically Monday to Thursday lasting for 12 months.

Besides the classes, students complete a series of practical excerises and assignments as part of the course. No maximum limit is set as to how much hands-on time a student can book in our industry standard production facilities for their training.

The school facilities are open 7 days per week, depending on the campus and there is always a tutor available for advice and practical help.  






  • 22 MAY


Principles of Drawing and 3D Graphics

The aim of the first module is to enable students develop a strong foundation that will be further explored throughout the program. They will get a fundamental understanding of 3D graphic design, using industry standard software applications, as well as work on their drawing skills to start sketching new ideas for future projects.

Indicative summary of topics
• Principles of drawing
• Introduction to 3D graphics
• Working with Maya
• Working with 3ds Max

Character Modeling and Animation

During this module students are exposed to the creation of characters for multimedia, short animated movie and game projects. Student explore the underlying origins of emotional response, both anatomical and psychological, enabling the creation of psychologically truthful performances in their character animations, as well as their behaviour in digital environments.

Indicative summary of topics
• Texturing
• Character modeling
• Character animation
• Advanced Maya
• Advanced 3ds Max

Concept Development and Game Design

This module places emphasis on the development of advanced skills and techniques, building on the principles learned in the previous modules. Students develop advanced techniques in the areas of character animation and digital environments. Additionally, students are also introduced to film and camera techniques for cinematic experiences, as well as scriptwriting, storyboarding, and storytelling methods.

Indicative summary of topics:
• Character development
• Scriptwriting and storyboarding
• Film and camera techniques
• Game design (pre-production)
• Advanced character animation

Environmental Modeling, Interactive Animation and Final Project

This module is the final stage of the program where students will work on their final project for their portfolio. Students are also introduced to game engines and basic programming, in order to implement true interaction in their projects and work, for multimedia, webbased, mobile or gaming platforms and environments.

Indicative summary of topics:
• Environmental modeling principles
• Game engines
• Interactivity in Unity3D
• Programming basics
• Final project

Entry Requirements

Entry Requirements

  • Minimum age of 18 years
  • A valid VISA for entire duration of the selected course is required prior to enrolment (for non-EU students)
  • Applicants have achieved an intermediate education level
  • English language skills: minimum TOEFL score of 80, or, minimum IELTS score of 6,5 (or equivalent)
Fees & Funding

Payment Plans

  • Plan A: Upfront Payment - one full payment in advance
  • Plan B: Two payments in advance per stage (Diploma & Degree)
  • Plan C: Monthly instalments per stage (Diploma & Degree)

* Course Fees and Registration Form can be requested from the Study Advisors: or

Please Note: Students are not eligible for funding through DUO.


Career Options

  • 3D Modeller
  • 3D Animator
  • 3D Generalist
  • Compositor
  • Texture Artist
  • Lighting Artist
  • Rotoscope Artist
  • Environment Artist
  • Match Mover
  • Character Designer
  • Visual Effects Artist
  • Character Rigging
  • Technical Animator
  • Motion Capture Artist

Industry Sectors

  • Film Production
  • Game Design
  • Interactive Media
  • Advertising
  • Architecture Visualistation
  • Corporate Media
SAE Institute reserves the right to make revisions and changes to the information presented, in line with continuous improvement actions and stakeholder feedback.