Audio

Passionate about sound or music production? We have trained award winning audio professionals to reach their creative dreams since 1976.

SELECT A COURSE

" "

BA/BSc (Hons) Audio Production

Overview

Whether you want to work in music production, post production for film or TV, live sound, radio broadcasting, sound design, game sound or in one of the many different areas of the audio industry, the Audio Production degree gives you the knowledge and practical skills needed for a successful career.

SAE's hands-on ethos ensures you are given access to our world-class studio facilities, supported by one-to-one supervision. This enables you to bring theory and practice together with your creativity in a variety of settings to advance your skills to a professional level, developing a competitive edge as you complete your studies.

Constant advances in commercial technology drive this area forward, creating a need for skilled producers who can understand these technical needs and be able to apply them for commercial gain.

Full Time

The full-time version of the course consists of 4 lessons per week, typically Monday to Thursday lasting for 12 months.

Besides the classes, students complete a series of practical excerises and assignments as part of the course. No maximum limit is set as to how much hands-on time a student can book in our industry standard studios and practical workstations for their training. The school facilities are open 6 - 7 days per week, depending on the campus and there is always a tutor available for advice and practical help.  

Part Time

The part-time version of the course consists of 2 lessons per week, delivered in the daytime or evening dependent on the intake. The course runs for 24 months.

Besides the classes, students complete a series of practical exercises and assignments as part of the course. No maximum limit is set as to how much hands-on time a student can book in our industry standard studios and practical workstations for their training. The school facilities are open 6 - 7 days per week, depending on the campus and there is always a tutor available for advice and practical help.


DURATION:

  • 2 YEARS FULL-TIME
  • 4 YEARS PART-TIME

START DATES:

  • 30 JANUARY
  • 29 MAY
  • 19 SEPTEMBER

LOCATION: 

  • AMSTERDAM

  

Modules

Principles of Sound and Audio Practice

You will be introduced to the concept of sound as a physical phenomenon and shown how to protect its behaviour by exploring maths and physics concepts, which will support your learning throughout the rest of the course. You will then focus on the fundamental principles of audio production, including the theory and practical application of EQs, dynamics processors and effects. This critical foundation will enable you to grasp the concepts of signal routing, microphones and loudspeakers, providing you with the basic skills to operate in a professional audio environment. 

Introduction to Academic and Professional Practice 

In this module, we introduce you to proven concepts and routiness of academic research, sritique and writing, and nurture these skills to ensure that you apply good study practice and management throughout your studies. We aim to familiarise you with the theories of culture and communication and develop a basic understandning of the creative media practitioner. Together, all of these skills will help you develop transferable career skills to aid your job search upon graduation. 

Signal Flow and Processing 

This module is designed to help you build the theoretical knowledge necessary to operate in a modern studio environment. You will develop the hands-on skills to operate in a modern studio environment. You will develop the hands-on skills to operate professional audio equipment, enabling you to complete your first productions on both analogue and digital setups. Furthermore, you will advance your knowledge of music production techniques to a more sophisticated level.

Audio Production

This module takes your knowledge to the next level as we prepare you for studio work in the industry. You will develop professional practice in the planning and execution of a recording and mixing project, quickly becoming familiar with working in front of a recording console and using outboard gear and software plugins. 

Multimedia Sound

Tha aim of this module is to provide you with a wide range of professional tools and techniques utilised in the production of audio for multimedia applications. It focuses primarly on audio preparation for different media, including visuals and interactive environments. This module aims to enable you to explore your own interests and develop an individual design aesthetic within audio, whilst also providing an overview of possible career paths within the field. 

Elective Module 

You are given the opportunity to choose an elective from a bank of modules. Each campus can advise which of the electives may be available to you and provide further advice to assist you in selecting an option that is reflective of your specialisation interest. The detail of each module can be found on our website.

  • Creative Production
  • Live Sound

Advanced Audio Production

To advance your understanding of audio production concepts and techniques, we present you with a critical overview of current advanced music production skills. Exposing you to sophisticated audio signal chains and complex signal-flow scenarios we then guide you through a range of opportunities to practice your audio production skills. 

Marketing, Business Planning and Law

This module aims to impart the essential knowledge, concepts, and analytical tools of business and marketing to function effectively in the industry. It will also open your eyes to key legal and ethical issues that underpin practices specifically related to the creative media industries. Upon completion of this module, you will have developed key communication skills, whilst being sensitive to the impact of how communication can shape how we, as a society, understand each other in social, cultural and economic contexts.

Research Practice and Society

Research is key to the successful outcome of any creative project and this module aims to develop within you an advanced critical understanding of qualitative and quantitative research methodologies and their application for both artisitic and scientific research. You will advance your knowledge, planning and implementation of research based inquiry to address specific questions, whilst developing an in-depth understanding of the creative media industries and your potential role as a creative media practitioner. Together we will broaden your understandning of the ongoing interplay between science and the history of ideas, culture and creative media, to give your work the depth it requires to have a profound effect in the market-place. 

Elective Module

You are given the opportunity to choose an elective from a bank of modules. Each campus can advise which of the electives may be available to you and provide further advice to assist you in selecting an option that is reflective of your specialisation interest. The detail of each module can be found on our website.

  • Industry Engagement 
  • Advanced Specialist Project
  • Film Sound

Major Project (BA or BSc)

Your major project is intended to demonstrate a range of advanced skills in accordance with the requirements of a substantial level six project. Through successful completion, you will also exhibit your capacity to conduct independent projects and manage a large-scale venture. Central to the module is an exploration of research methodologies and their applications or their own artistic style and its presentation to the public. You will develop a project proposal and submit this for approval. You will then manage all aspects involved in the preliminary and planning phases, through to realisation. Your major project is self-generated and may take one of many forms, there is however an expectation that the final deliverable will be of a calibre that will progress you into employment or postgraduate work. 

Entry Requirements

Entry Requirements

  • Minimum age of 18 years
  • A valid VISA for entire duration of the selected course is required prior to enrolment (for non-EU students)
  • Applicants have achieved an intermediate education level
  • English language skills: minimum TOEFL score of 80, or, minimum IELTS score of 6,5 (or equivalent)

 

* Our courses require that our students are in possession of a laptop (Mac/PC) in order to make notes in class, complete written homework and/or do research. For questions regarding specifications please consult the Study Advisors.

Fees & Funding

As well as your talent and dedication, a career in creative media requires financial investment in your education. We understand this is not always easy, especially when you have limited income, which is why we have developed payment plans to spread the cost.

Payment Plans

  • Plan A: Upfront Payment - one full payment in advance
  • Plan B: Two payments in advance per stage (Diploma & Degree)
  • Plan C: Monthly instalments per stage (Diploma & Degree)

* full Course Fees and Registration Agreement can be requested from the Study Advisor: edoardo.advisor@sae.edu

Careers

Career options

  • Music Producer
  • Jingle Producer
  • Sound Designer
  • 
Studio Engineer
  • Recording Engineer
  • Mixdown Engineer
  • Mastering Engineer
  • Post Production Engineer
  • Pro Tools Operator
  • FOH Engineer
  • Monitor Engineer
  • Theatre Sound
  • Supervising Sound Editor
  • Radio Producer
  • Location Recordist
  • Sound Mixer
  • Foley Artist
Boom Operator
  • Audio Branding
  • Sound Artist

 

Industry Sectors

  • Music Production
  • Sound for moving image (TV, Film, Web)
  • Application of Sound in Business
  • Advertising
Corporate Sound
  • Events & Conferences
  • Sound for Games
  • Artist Exhibition
This programme was developed and is delivered and assessed by SAE Institute, awarded by and quality assured by Middlesex University. Students will receive a Middlesex award on successful completion of their studies. SAE Institute reserves the right to make revisions and changes to the information presented in line with continuous improvement actions, and stakeholder feedback.