Games

Love games? Why not make them your life? One of the largest global sectors of the creative industries is in constant need of new imagination and tech savvy graduates.

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Games Programming Diploma

Overview

OVERVIEW

Using a proven hands-on ethos, the course will provide you with the fundamental knowledge and skills to get you started in a career in video games.
Using industry standard technologies and workflows together with strong tutor support, you will qualify with the confidence to hit the ground running and maybe even take the next step and further your studies to Bachelor and Masters level.

The course combines theoretical understanding with a strong hands-on training ethos, (75% of course assessment is practical), through our industry standard production facilities, you are able to explore and expand your technical and creative skill sets.

The course runs for 18 months and classes can take place in the daytime, evening or on weekend, providing you with flexibility whether you are working full-time, part time or just passing through.


18 MONTHS


AVAILABLE IN:

BERLIN  

COURSE START SPRING: MARCH 2018

COURSE START AUTUMN: SEPTEMBER 2018

Modules

Indicative summary of topics

  • Fundamentals of programming
  • Fundamentals of math & logic
  • Object-oriented programming
  • Game engine basics
  • Algorithms and data structures
  • Object-oriented programming workshop

Assessments

  • Debugging
  • Minigame prototype
  • Monster brawl simulation
  • Practical assessment
  • Minigame project
  • Theoretical test

Indicative summary of topics

  • Mathmatics
  • Game physics
  • Fundamentals of artificial intelligence
  • Generic environments
  • Environment simulation

Assessments

  • Physics simulation
  • Satellites
  • Simulation
  • The Walking Dead
  • Theoretical test

Indicative summary of topics

  • Network programming
  • Tool development

Assessments

  • Chat
  • File Converter
  • Image/Sprite Viewer
  • Nano Browser
  • Network
  • NLSnipes Clone
  • Patcher
  • Theoretical test
  • Tool Development

Indicative summary of topics

  • AI procedure
  • Decision-making
  • Steering behaviour
  • Advanced path-finding
  • Machine learning
  • Neural networks
  • Unsupervised learning
Entry Requirements

Entry Requirements

  • University entrance qualifaction (Abitur or similar)
  • Alternatively: minimum age of 17 years plus intermediate educational qualification and aptitude test
  • Own notebook computer for office work, theoretical tests and own notes from lectures
  • Language skills: students whose first language is not English will need a qualification that demonstrates competence in English; atleast Level B2
Fees & Funding

Payment Plans

  • Upfront: 3 payments, each at the beginnig of next semester
  • Standard: 18 payments, each at the beginning of month

Financing Options

There are several options that may be available to you to help you finance your studies, such as;

  • STANDARD and UPFRONT payment plans
  • Student loans
  • Educational funds

Request a brochure for further information

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Careers

Career Options

  • Game Engine Programmer
  • Graphics Programmer
  • AI (Artificial Intelligence) Programmer
  • Physics Programmer
  • Audio Programmer
  • Lead Programmer
  • User Experience Programmer
  • Games Designer
  • Mobile Game Developer
  • Games Developer
SAE Institute reserves the right to make revisions and changes to the information presented, in line with continuous improvement actions and stakeholder feedback.